![]() It approaches very close to Odd but gives up trying to get him when he starts talking to Samantha. Unfortunately, he doesn’t know that there’s a spectre at Kadic. Pretending to have an injury he skips out of PE, slipping away to go find her. Odd, delighted at the idea of seeing the only girl he’s ever really had a huge crush on again, can’t contain his joy. Ulrich tells him that Samantha has returned to Kadic. Nonetheless it intrigues the two teens: we hear Hopper’s voice despite the crackling, seemingly expressing his annoyance about something. It’s a video file, however it has been very corrupted. Update 1.2.Jeremy and Aelita are looking at something they recovered from the Cortex during a previous mission. Update 1 saw the addition of flatten terrain maps for Sandbox mode, DFW building set in Sandbox, Campaign maps inside Sandbox, JP Era Aviary and Lagoon set, randomization options for skins and patterns inside of the Gnome editing screen and many quality of life updates along side it. Fixed issue that had caused reduction in framerate.Various crash fixes that target highest frequency crashes.More information added to GPU error messages on startup it now lists which GPU it is trying to run the game on.Updated how the game selects which GPU to use, making the game more robust in selecting the appropriate card.Lowered minimum GPU memory restrictions to widen the range of specifications able to run the game - Note: The minimum required PC specifications per se have not changed this means that when attempting to play on lower specification systems the game might not run as intended.Fixed issue where the game was only supporting DX12 Feature Level 12_0 - it now supports DX12 Feature Level 11_0 and 11_1 as well.Adjustments on mineral and fossil hardness to make it easier to extract/sell.Adjustments to the park overview finance graphs.Added raise/lower stand while viewing from lagoon stand.Added trend arrows to the finance value on the HUD.Building tooltips added across a number of buildings.Added detail to front end menus for the narrative modes and difficulty suggestions for Chaos Theory mode.Tweaks across UI screens and icons in game.Updated lighting for environments and storms.Adjustments to the speed at which ranger teams perform status checks.Adjustments to tranquilise and transport flow.Fixed issue where notifications sometimes did not display.Fixes and iteration to terminology across all text in game.Adjusted dinosaur cosmetic unlocks for Challenge Mode.Adjustments to research unlocks and contracts.Adjustments across dinosaur infamy levels.Adjustments to herd leadership decision making.Adjustments on live prey feeder dispensing times.Balance tweaks on dinosaur social requirements.Adjustments to dinosaur attacks on ranger teams.Adjustments on dinosaur movement and navigation.Slight balance tweaks on dinosaur needs.Further body and pattern colour balance pass. ![]() Minor adjustments to various intro cinematics.Fixes to various unintended game camera behaviours.Various graphical and clipping issues fixed.Fixes to clipping and misalignment issues.8.1.9 Bug Fixes - Dominion Malta Expansion.8.1.8 Bug Fixes - Dominion Biosyn Expansion.8.1.7 Bug Fixes - Early Cretaceous Pack.8.1.5 Features - Dominion Malta Expansion.8.1.4 Features - Dominion Biosyn Expansion.8.1.3 Quality of Life - Dominion Malta Expansion.7.1.6 Bug Fix - Dominion Biosyn Expansion.7.1.4 Quality of Life Updates - Dominion Biosyn Expansion.7.1.3 Quality of Life Updates - Camp Cretaceous Dinosaur Pack.6.1 Update 1.5.10 (1st Anniversary Update).5.1.6 Dominion Biosyn Expansion Bug Fixes.5.1.5 Dominion Biosyn Expansion Quality of Life Updates.5.1.4 Dominion Biosyn Expansion Features.4.3.2.7 Jurassic World Dominion Chaos Theory.4.1.4 Bug Fixes - Camp Cretaceous Dinosaur Pack.4.1.2.1 Playstation 5 and Xbox Series X.2.1.3 Dinosaur/Reptile Injuries & Diseases.1.1.7 Dinosaur & Flying/Marine Reptiles.1.1.6 Crashes/Stability and Performance.
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